About Company
- Company Name
- BANDAI SPIRITS CO., LTD.
- Head Office
- SUMITOMO FUDOSAN TOKYO MITA
GARDEN TOWER
3-5-19,Mita,Minato-ku,Tokyo,108-0073 Japan - Date of Establishment
- February 15, 2018
- Paid-in Capital
- ¥300 million
- Number of Employees
- 671 (As of Apr. 1 , 2023)
- Year-end
- March 31
Directors and Corporate Auditors
- President & CEO
- Hiroshi Sakakibara
- Director
- Takahiro Mizuno
- Director
- Keisuke Furusawa
- Director
- Noriko Fujita
- Director (Outside)
- Kotaro Hama
- Director (Outside)
- Kazuhiro Takenaka
- Audit & Supervisory Board Member (Outside)
- Hidetaka Kokubo
Organization Chart

Bandai Spirits Group
Planning, development, manufacturing, and sales of plastic models, toys for the mature fan base, character lottery products,
special amusement prizes, etc.
Sales of special amusement prizes, etc.
Planning, development, production, and sales of stuffed toys, textile products, fabric toys, sundries, and other products.
Procurement management for special amusement prizes, character lottery products for convenience stores, etc., and products sold overseas.
Bandai Spirits Group
Planning, development, manufacturing, and sales of plastic models, toys for the mature fan base, character lottery products, special amusement prizes, etc.
Sales of special amusement prizes, etc.
Planning, development, production, and sales of stuffed toys, textile products, fabric toys, sundries, and other products.
Procurement management for special amusement prizes, character lottery products for convenience stores, etc., and products sold overseas.
Bandai Namco Group
Bandai Namco's Purpose
Bandai Namco exists to share dreams, fun and inspiration
with people around the world.
Connecting people and societies in the enjoyment of
uniquely entertaining products and services,
we’re working to create a brighter future for everyone.

Mid-term Vision
As we work toward what we aim to be in accordance with our purpose, under our Mid-term Plan for the 2022-2024 fiscal years, we will strive to consistently meet the needs of IP fans, a wide range of business partners, Group employees, and communities around the world and to foster deep, broad, multifaceted connections.
Entertainment Unit
The Entertainment Unit comprises the Digital Business and the Toys and Hobby Business.
We will work together with our Group companies in Japan and overseas, focusing on business management companies, to enhance our competitiveness in the global market by creating entertainment that meets the new values of our customers and by strengthening our digital capabilities, while mutually utilizing
a wide range of outlets in a unified manner with IPs at the core.
Digital Business